

Upon enabling the plugin, UE4 will restart, after which, you'll be up and running.Funny snippets for working with StaticMesh and SkeletalMesh assets: If you don't immediately see the "M" logo, go to Edit > Plugins and type "Megascans." If the plugin was successfully installed, it should appear in your plugins list where you can simply click "Enable," Once opened, you should see the green Megascans "M" logo at the top and be ready to export assets as needed. Upon the launch of UE4, create a new project. When Bridge notifies "Plugin installed successfully" you may launch UE4. Once the installation location has been set Bridge will download and install the plugin. (The "Export To" step may already be completed due to Bridge's "Settings" upon reinstallation)įor the field "Installation Folder," set your installation to the "Plugins" folder within your UE 4.25 Install location. Within your Export Settings, set your "Export To:" field to Unreal Engine and the "Engine Version" to 4.25 Set your DCC/Engine to Unreal Engine and designate where you'd like your downloaded assets to be stored via the "Local Library Path" input and click "Save Changes."ĭownload an asset of your choosing, or navigate to your Local tab if you already have existing Megascans on your machine. You should be prompted with a "Settings" dialogue. With Unreal updated and all traces of Bridge removed from your machine, re-download Bridge from /bridge - this will ensure that you acquire the latest version, and therefore, the latest plugin versions within Bridge. There was an update as recently as last week that pushed the latest available version to 4.25.3. Once Bridge has been uninstalled, I suggest ensuring that Unreal is up to date. I suggest using a program such as CCleaner and removing all previous versions that may have been installed as well. Once the plugins have been cleared, remove Bridge from your machine. This will remove any installed plugins from Bridge. To begin, please navigate to Help > Troubleshooting > Clear Support and Restart within Bridge.

This issue can be resolved by performing a complete reinstallation of Bridge after having removed the current plugins. Thank you for taking the time to reach out to us.
